Posts

Final Version

  (I have labelled this final version however it may not be, I have received some feedback from the group and tutors and hope to implement a couple of changes if the time is available)  I am really pleased with how this animation turned out and would like to discuss here some elements. The artistic style: The style I have chosen partly as a strategic move; I am not a very good animator, nor did I have the time to create a masterpiece that is over a minute long. It would have taken me the full amount of time for a quarter of the length of the story to refine it and make it realistic so as I stated in a previous post I went down the crude angle.  This is effective because it gives it an even stranger feeling to it, the whole thing is quite weird which is wonderful. I do thing the low frame rate is a negative, and doesn't add to the effect, however it simply wasn't possible to create a high frame rate animation of this length at my current skill level I feel the use of colou...

Animation Progress

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    I began by doing the walk cycle which appears in scene 1 as shown in the storyboard. I then decided it would be best to create a rough of the entire animation before actually refining it. Above is the extremely rough version. By the time this animation is actually finished with all of the effects which im adding in post etc i expect it to be about double this length. I then refined the line art, as much as was reasonable within the time scale. In my final post I will discuss certain elements and why there are the way they are. For the interests of time I have reduced the number of frames and the complexity of the illustration. my number one concern is to tell the story in full, and this story requires colour in order to be told effectively, so I must make sure there is time for colouring this animation, that element cannot go unfinished. I am also a little anxious as I have never coloured an animation before, so its going to be a new learning experience and may have some r...

Storyboard

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  The story board hopefully conveys what I am trying to tell effectively. Its not the most refined storyboard , but part of the whole style of this animation is going to be that its crude and unrefined. I am very inspired by David Firth who creates crude and creepy animations. He is self taught in animation and has used his lack of experience as a means to tell a unique story, instead of letting it be a negative. I am predicting the animation to last about a minute but Its very hard to tell at this stage. I will be creating it in adobe animate and colouring in photoshop. I plan on using some classical music of the period with an abrupt finish to go along with the story. There will be no talking or other sound effects.

Initial visual development

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  I have a really strong image in my head for this project. I have always loved the idea of making something look painted and playing with lighting. The way that light bounces off surfaces is really interesting and with a project all about colour what better tool to express its shades. I also like the idea of the lighting being the colour, giving everything a green hue, which fits perfectly with the story Im trying to tell.  This image is of course inspired by the story I found in my research about children at a birthday party dying due to the tainted candles. This second idea is playing around with the concept of death in the story. I was considering doing the story in all shades of green, no other colours. However, I was given some really good feedback and have decided it would be much more effective if the story was in greyscale and the only colour was green. The amount of green could increase along with the story progression. Women at the time used to wear dresses dyed in ...

Scheele’s Green, Research of chosen colour

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 For my colour story project I really wanted to go with a shade of green, because green has always stood out to me and I feel its one of the less obvious choices since we see it in such abundance in nature.  After doing research on colours and their origins, with a special interest in types of green, I remembered the infamous.    Scheele’s Green. Scheele's green is the name for the shade of green that was created using arsenic, responsible for the deaths of many people.  ''  Swedish  chemist, Carl Wilhelm Scheele, produced a toxic material (in bright green hue) with the use of the noxious chemical, arsenite, which was called Scheele’s Green. People used this material for things like dying paper, fabric, toys, etc. But then, some came to the conclusion that this particular dye was the reason for many deaths. For example, the death of French emperor Napoleon Bonaparte in 1821, as his bedroom wallpaper featured the deadly hue.'' People would use this shad...

One day project- Changing images

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The final one day project this semester   This is the base for my colour changing design. It could be applied to a lot more designs. The yellow copy, inspired by The metamorphosis by Franz Kafka. The green copy, Inspired by Frankenstein by Mary Shelley. I enjoyed this project but found it to be quite challenging to come up with ideas. I came up with 6 initial thumbnails and the first few were very basic ideas, this one was the most interested to me. I like the concept of the same image having different applications/meanings depending on the colour and details. If I was to approach this task again I would make my design a lot more elaborate and maybe add some tones rather than having it a solid colour.

One day project- Backstory of colour

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  The origins of colour and what they mean In this task we were tasked with researching a chosen colour and finding out where it originates from, how its made and any other background information about it. The meaning of the colour was also a point of interest. I knew I wanted to do green but I wasn't sure what shade so I began by researching different shades and picking from these. I settled on Lime green.  I then conducted the research to see what I could find out, there is a lot more information about colour out there than I would have initially suspected. I then began creating my story by first mocking up the story idea and writing a basic script. I wanted to appeal to children in my design and cover a few elements of the research I had found. The main issue I faced was that it was quite difficult to find certain information and I wanted to make sure it was accurate. A lot of the information I came across did not lend itself particularly well to being used as a story devic...